Improved LFG interface
I like 5-man heroics.
I like trying to do them as quick as possible and enjoy a bit of good old fashioned AOE tanking. With 3.2, everyone will be doing heroics, intensely. Once their main is all badged up (one or two months), then their alts will do the same. We tanks will have lots of opportunity to give some smackdown. Personally, I’ll be tanking anything I can for badges, even Heroic Oculus (the mounts get iLevel boost now, so it won’t suck as much).
To help this frenzy, I noticed on PTR this morning a nice feature we’re getting: LF any heroic.
Emblem-farming heroic tank spec
To enjoy my upcoming hobby of emblem collecting, I’m going to need a proper AOE tank spec. Many DKs on Live are deploying Blood tanking for its self-healing, large HP, fantastic Vampiric Blood for healer throughput and Will of the Necropolis for close calls. It’s even got raid utility and great single-target TPS.
I’m currently Blood tank (with no talents in AOE) and 2nd spec is Unholy DPS.
Blood tank AOE is really weak, and basically I would never do heroics in it. I know it’s possible, but the alternative tank trees are just so much better in heroics, it is crazy to inflict a torturous tanking experience on yourself.
Over at Deathknight.info we’re having lots of conversations about 3.2 and whether any new specs have become viable, and what changes we might make, if any.
I’m thinking I’ll go Frost tanking, even though its big tank cooldown, Unbreakable Armour, is the worst in the three trees.
DKs will have less HP
Significance: this might mean the DK tanks in your guild will consider respecing because its overpoweredness is no longer so great, and they will want to run heroics with a grin and not grimace.
Here’s one of my fears…
I will only have 31.5K HP in Frost when 3.2 is live. I wonder how that’ll play out for PUGs. Maybe I’ll need to do the old-school trick of stamina trinkets just for the PUG-test.