Just wanted you to know, I checked Unholy vs Frost and Blood in Kahorie’s sim, and the TPS gap I’d seen in earlier simulations has been closed somewhat. This is because of improvement in the sim’s accuracy of Unholy.
Full spec and details on Unholy are in my original 3.3 post.
I updated my test comparisons in i245 gear, assuming ICC aura:
- 2H Frost did ~3.7% more threat than the Unholy spec,
- Blood did between 1.6% and 3.4% depending on the spec,
- and dual-wield Frost gave between 2.8% more with a 2.6 MH and 2.0 OH (Quel’serrar) and 6.2% more with two nice slow 2.6 speed weapons. Getting that from Frost though does require skilful management of Rime and KM procs.
If you use two 1.5s weapons in DW frost, you would do about 10% less threat than an Unholy tank who has a nice slow two-hander. Two slow weapons is really important to DW frost TPS (for strike damage, obviously, they also hit for about 10% more damage).
The threat gap is not as great as it was when I first wrote about Unholy (it looked like 10% then).
So whilst I’m not advocating Unholy, I wanted to say it’s not dead, and I’d be interested to hear any more opinions on how it’s going in the real world. Here’s one already.
Update, after half a day of 5-mans in this spec. I found that no-reaping but with epidemic (for AOE), at most gear levels for tanks is more threat, by a few percent, than with reaping. I tried it, I still like that spec and rotation. I had no real trouble with threat in HoR or other heroics, but I did notice that my DW Frost build had more single-target threat. I still love bone shield.