Posting here on parry-haste, the proc nerf and following me on Twitter.
The other day I posted about preliminary findings which show ICC has parry-haste mostly turned off for the raid bosses. Theck’s confirmed that now, and my gratitude to the original writers Tbdsamman (parry-haste addon) and Clifton (wrote the log parser).
|Boss||Can boss parry-haste?|
Sindragosa should not be tanked dual-wield either, because of Permeating Chill. Go two-handed. Also gives some advantage to a DK over other tank classes who attack faster.
This strengthens the conclusion I made the other day. Don’t worry about expertise as a mitigation stat. It’s a threat stat again (in Icecrown anyhow). If you care about ToC, Theck also analysed those fights.
Dual-wielders no longer need 30 or 26 expertise to be viable.
Stay up to date with Twitter
I twittered about this before blogging. I mentioned a threat profiling addon and a cursor-highlighting one. Noted DRW and Garg strangely now give threat! I also posted my single-target raid buffing blood spec.
We also discussed the raid value of [spell]Hysteria[/spell] (~200 dps for a top 50 guild rogue, Feist) and its synergy with Bloodlust. Linked to my favourite wow.com column. Mentioned how great Allods Online is.
Sometimes I don’t blog about these, just ‘micro-blog’ with Twitter. They’re just not big enough to warrant a post but are often valuable snippets. I listen to the other tank bloggers tweets, for the same reason.
The proc nerf
The recent nerf to how proc effects interact with white hits had more impact than I’d thought. It means obviously that Necrosis is not added to rune strike, which I knew, but worse: it means Killing Machine (comes off melee hits) is not proc’d by rune strike.
I haven’t analysed the threat impact of these subtle changes, but they suck and there’s no word if they’re intended or not. For Frost: it’s possible that black ice is now better than KM; and for Blood, Subversion is now definitely better than Necrosis. Topic here.