Raid buffs and debuffs in Cataclysm (beta)

On the Alpha forums Worgeffect compiled this list, which GC replied to.

Cataclysm additions/changes in bold and underlined

Debuffs:
Armor Debuff (Major): Acid Spit (exotic Hunter pet), Scorpid Venom (Hunter), Expose Armor, Sunder Armor, Fairie Fire
Bleed Damage Increase Debuff: Mangle, Trauma, Hemo
Spell Critical Strike Chance Debuff: Improved Scorch, Winter’s Chill, Improved Shadowbolt
Melee Attack Speed Slow Debuff: Icy Touch, Infected Wounds, Judgements of the Just, Thunderclap, Earth Shock (TC and ES are -20% at base now; TC got it’s duration lowered to 10 seconds)
Increased Spell Damage Taken Debuff: Ebon Plaguebringer, Earth and Moon, Curse of the Elements, Master Poisoner
Physical Vulnerability Debuff: Blood Frenzy, Savage Combat, Scorpid Sting, Brittle Bones (Frost DK talent)
Healing Debuff: Wound Poison, Mortal Strike, Widow Venom (Hunter replaces Aimed Shot), Furious Attacks, Shadow Priest and Frost Mage thingies. Mostreduced to 20% with the exceptions being Mortal Strike and Widow Venom both at 25% reduction
Physical Damage Reduction Debuff: Demoralizing Roar, Curse of Weakness, Demoralizing Shout, Vindication, Hemorrhagic Fever (change from -AP to a flat -10% physical damage done)
Chance on Hit Heal Restore Buff: Judgement of Light
Chance on Hit Mana Restore Buff: Judgement of Wisdom
Cast Speed Slow: Curse of Tongues, Slow, Mind-numbing Poison, Hunter Pet

Buffs:
Melee Haste Buff: Improved Icy Talons, Windfury Totem, Swift RetributionWill now only increase your auto-attack speed without increasining your resource gain (Energy, RP etc) except possibly Rage due to how Warriors gain it.
Melee AND Spell Critical Strike Chance Buff: Leader of the Pack (the heal is now Druid only), Rampage, Moonkin Aura, Honor among Thieves, Elemental Oath – (Melee and Spell crit buffs got merged)
Attack Power Buff (Multiplier): Abomination’s Might, Trueshot Aura, Unleashed Rage, Blessing of Might
Spell Haste Buff: Wrath of Air Totem, Improved Moonkin Form, Shadow Priest talent (NYI)
Increased Spell Power Buff: Flametongue Totem, Totem of Wrath, Demonic Pact
Percentage Damage Increase: Ferocious Inspiration, Sanctified Retribution, Arcane Empowerment
Stat Multiplier Buff: Blessing of Kings, Mark of the Wild (both buffs reduced to +5% and it does not increase the Spirit stat anymore; in addition to this it now gives +resistances (+214 @82, scales with level))
Agility and Strength Buff: Strength of Earth Totem, Horn of Winter, Battle Shout
Stamina Buff: Power Word: Fortitude, Commanding Shout, Blood Pact
Intellect Buff: Arcane Intellect, Fel Intelligence (both changed to mana instead of +int)
Damage Reduction Percentage Buff: Renewed Hope, Possibly a Resto Druid talent
Physical Damage Reduction Buff: Inspiration, Ancestral Healing
1UPs: Rebirth, Soul Stone, Ankh
Major Haste Buff: Bloodlust, Magelust
Armor Buff (Flat): Stoneskin Totem, Devotion Aura (fixed to not stack anymore)
Nature Resistance: Aspect of the Wild, Resistance Totem
Shadow Resistance: Resistance Aura, Shadow Protection
Frost Resistance: Resistance Aura, Resistance Totem
Fire Resistance: Resistance Aura, Resistance Totem
Spell Pushback Reduction: Concentration Aura
Mana Restoration Buff: Innervate (now restores up to 33% of Druid’s max mana (not base) to the target making it effectively useless for Ferals), Mana Tide Totem, Hymn of Hope (these should all stack with each other)

REMOVED (this applies to the (de)buff categories only; most if not all skills got their effect changed to other buffs/debuffs):
Armor Debuff (Minor): Faerie Fire, Sting (Hunter pet), Curse of Recklessness
Health Buff: Commanding Shout, Blood Pact
Stat Add Buff: Mark of the Wild
Increased Spell Hit Chance Taken Debuff: Improved Faerie Fire, Misery
Percentage Haste Increase (All Types): Improved Moonkin Aura, Swift Retribution
Spirit Buff: Divine Spirit, Fel Intelligence
Melee Hit Chance Reduction Debuff: Insect Swarm, Scorpid Sting
Attack Power Buff (Flat Add): Battle Shout, Blessing of Might
Critical Strike Chance Taken Debuff (All types): Heart of the Crusader, Totem of Wrath
Percentage Increase Healing Received Buff: Tree of Life, Improved Devotion Aura
Blessing of Sanctuary

Reply in that thread from Ghostcrawler

I’m pretty sure the above list has been corrected to reflect the below comments from GC.

This is reasonably accurate. Nice job. :)


Q u o t e:
Bleed Damage Increase Debuff: Mangle, Trauma, Hemo?


Yes, Hemo.


Q u o t e:
Critical Strike Chance Taken Debuff (All types): Heart of the Crusader, Totem of Wrath (spells only?)


This category is going away.


Q u o t e:
Melee Haste Buff: Improved Icy Talons, Windfury Totem, Swift Retribution


It’s actually just melee attack speed since haste provides resources for melee specs and is hence much more powerful.


Q u o t e:
Melee AND Spell Critical Strike Chance Buff: Leader of the Pack, Rampage, Moonkin Aura, Elemental Oath (Melee and Spell crit buffs got merged)


We might add a Subtlety buff here as well.


Q u o t e:
Spell Haste Buff: Wrath of Air Totem (still unique?)


Improved Moonkin Form and a not-yet-implemented Shadow talent.


Q u o t e:
Increased Spell Power Buff: Flametongue Totem, Totem of Wrath, Demonic Pact


Adding Fire.


Q u o t e:
Percentage Damage Increase: Ferocious Inspiration, Sanctified Retribution, Arcane Thingy


Arcane Empowerment.


Q u o t e:
Damage Reduction Percentage Buff: Grace, Blessing of Sanctuary


Did you mean Renewed Hope? Grace is priest only. Also considering adding a Resto druid talent here.


Q u o t e:
Percentage Increase Healing Received Buff: Tree of Life (5 min CD now, so what happens here?), Improved Devotion Aura


Goes away.

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