A little while ago, wow.com published a touching story about a couple who found each other in-game and fell in love. Since yesterday I posted on motivations, this story came [ more...]
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A little while ago, wow.com published a touching story about a couple who found each other in-game and fell in love. Since yesterday I posted on motivations, this story came [ more...] Nick Yee developed a four-page assessment. It doesn’t take long to complete. It rates you against 3200 other players, so it’s statistically valid, and measures you on three dimensions of why [ more...] This deserves more discussion. One of the difficult balances a leader has to manage is the number of tanks required in a raid, or the guild, as a proportion of [ more...] Quick funny post. The random guild I joined on my new realm. I log on one day to see the most ridiculous GMOTD, from the now former GM Panzer. You [ more...] The income and expenses of a guild are sometimes not a focus of leadership, but they do represent an organisational factor that should be managed. Cataclysm will help income significantly by [ more...] This is really big news for top 250 raiding guilds, but it will help everyone. I was interviewing the leaders of 120-world ranked guild Semper Fildelis last night. We got to [ more...] Teza, who set up worldofraids, with his colleague Csulok, have a new site. Teza told me WoR was founded back when Naxx40 was on PTR. Makes me feel old in [ more...] Many of you might be familiar with the incredible, voluminous and precise research carried out under the Daedalus Project, by Nick Yee. The researcher looked at MMOs for ten years [ more...] Loot is a huge topic. Do not think “I raid, therefore I DKP”. A loot system is a solution. To take your guild in the direction you intend, firstly define the [ more...] |
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