The guild I’m in, Axis, killed Blood Princes 10 last night. Last week, we got Putricide (I missed that one, had real-life stuff intercept me). We only raid once a [ more...]
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The guild I’m in, Axis, killed Blood Princes 10 last night. Last week, we got Putricide (I missed that one, had real-life stuff intercept me). We only raid once a [ more...] This endeavour is to make a film about raiding. Below is an HD promotional video made, featuring Darksend from Tankspot, and others. You can pledge a few dollars to help get [ more...] The Dunning-Kruger effect. This is a remarkable theoretical and proven phenomena. I didn’t know they’d proven it: is a cognitive bias in which people reach erroneous conclusions and make unfortunate choices but their incompetence [ more...] Yesterdays post asking ‘whether DKs are being benched’ appears to have two root causes: tank class mechanics which make a given tank the preference on certain categories of encounter I really paused for thought after reading Tobold’s classification of raid encounters. Looking at the title of his post, ‘raid encounter classification’, you might well think his answers would describe the mechanics [ more...] The reactions to Gevlon’s feat of clearing Ulduar-10 in blues show that many players have fallen into the trap of thinking gear is the only solution to clearing raids. Gevlon [ more...] I’m very pleased to say that Satorri, a well-known Death Knight poster on TankSpot has agreed to have his essay on leadership published here at pwnwear.com. His bio concludes this [ more...] One of my guild’s best healers (Diggie) asked once in officer chat, how do I learn to raid lead? He’s been doing it since, improving all the time, by running [ more...] Many of you might be familiar with the incredible, voluminous and precise research carried out under the Daedalus Project, by Nick Yee. The researcher looked at MMOs for ten years [ more...] Two key topics here: (1) have a defined raid schedule (2) make it easy for people to sign up and be invited. Defined raid schedule Setting the day of week and time for a [ more...] Loot is a huge topic. Do not think “I raid, therefore I DKP”. A loot system is a solution. To take your guild in the direction you intend, firstly define the [ more...] Loot systems are definitely something I’m going to write more about. Just came across this post about a system I’d never heard of before: Shroud Loot System. Personally I like EPGP [ more...] |
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Raid mentor
I was watching the interview series celebrating 5 years of Wow and 15 of Warcraft. (I’d never played Warcraft, saw it a few times over shoulders, but RTS never grabbed [ more...]