Blizzard, in the developer chat, has asked the tank community for some discussion and feedback on whether threat is fun.
Q. You talk a lot about changing how we [ more...]
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Blizzard, in the developer chat, has asked the tank community for some discussion and feedback on whether threat is fun. Q. You talk a lot about changing how we [ more...] Tanks do a lot of taunting off one another. Last week I was reflecting on a post from Chev about taunting. He has tabulated the number of debuffs your fellow [ more...] Splug has offered a few tips on tanking the Lich King, which are worth noting. Interesting question there about Unholy possibly being useful, and on death drip the phase 1 [ more...] Wintergrasp. If you’re a tank on i232 or worse gear, you might have some options not considered before, using PvP gear for stamina. If you’ve run out of Frost Emblems for [ more...] A quick note to advise that Rawr Tank DK module doesn’t (yet) account for the 4-piece set bonus of T10 gear. This means you can’t use its survival/mitigation points to [ more...] Choosing how to spend your Emblems of Frost is also a decision on whether you get the 4-piece set bonus, which is particularly complicated if you’re a strict 10-man tank. For [ more...] Posting here on parry-haste, the proc nerf and following me on Twitter. The other day I posted about preliminary findings which show ICC has parry-haste mostly turned off for the raid [ more...] 1. A clever nerd wrote an addon which checks if the boss you’re fighting has been parry-hasted. 2. Another clever geek wrote a script which parses logs to determine if parry-haste [ more...] A writer on EJ did enough tests to confirm the length of [Bone Shield] internal cooldown, for each charge to be used up: 2 seconds. It might be slightly lower [ more...] The new season PvP weapons are awesome. If you can get into an arena team for points and enough rating, man the rewards are sweet. If you’re only a 10-man raider [ more...] I wanted to share a snippet on this finding I made whilst trying to verify the value of [Improved Icy Talons] in my previous analysis. I thought at first Kahorie’s had [ more...] I put together a quick spreadsheet to work out what damage reduction you get from [Unbreakable Armor]. In my gear, approximately, I’d take 13.5% less damage when it’s up than [ more...] I thought it might be useful to review the tank weapon choices for Death Knights, and provide a rank order. Officers distributing loot could consider this a priority table: I would suggest [ more...] What gems do you use for tanking? This should be fairly well-known, but it might be an interesting discussion if we have any avoidance advocates out there who don’t like [ more...] Dual-wield frost tanking threat is effected by the weapon speed. My weapons. I have two: Black Icicle, and I also have two Rimefang’s Claw. They’re not hard to get, just takes [ more...] Frost dual-wield tanking is very popular now. Six months ago, many people were violently against the idea. A year ago, it was so bad I put up a sticky on [ more...] Just wanted you to know, I checked Unholy vs Frost and Blood in Kahorie’s sim, and the TPS gap I’d seen in earlier simulations has been closed somewhat. This is [ more...] In order: [Consecration] I used to be a pally tank too, so I know what I’m missing when I do Halls of Reflection: no gaps in the [ more...] I read a number of blogs. You can download a file containing them all from my sidebar, which can import to Google Reader. I sometimes read on the train, or [ more...] Progression tanks, before the next wing is opened: I recommend you get this new version of TankTotals, get familiar with it, give the author some feedback and then use it when [ more...] Improved Icy Talons This is a really important buff, providing melee haste like a talented windfury totem. Either you provide it or a shaman does. In a 25-man raid, you should [ more...] For Frost tanks, what threat values do some of these talents provide? chill of the grave: +1.6% with Icecrown dodge-nerf radiance, 1.8% outside it (tested by going from 1 to 2 points) Blood is so flexible. You can spec into survival, single or AOE threat. What’s the threat you gain from a heavy threat build compared to one for survival? Survival Here’s a really [ more...] Blizzard have given a unequivocal statement that Frost is designed for dual-wielding. That two-handed Frost will not, and is not intended to, give the same DPS (for raiding) as dual-wield [ more...] |
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