DRW Provides Threat Now

This sub-forum has topics about old content, no longer relevant to Live, but retained for posterity.
Forum rules
These are old posts. We prefer you do not reply to them, but let them linger here and gather dust with the respect deserved to old things. The content is no longer relevant to Live.

DRW Provides Threat Now

Postby Kuren » 13 Mar 2010, 09:56

This topic comes up enough that I think it is worth continuing it here.

After seeing a post on Tank Spot that Dancing Rune Weapon provided threat, I tested it and found that it does indeed provide threat. I used Omen to do the testing since it provides the actual threat you have on a unit in the game. It isn't a calculated or estimated amount by an add-on. It uses the WoW API to retrieve the true threat value.

When you activate DRW, you will get threat equal to the damage it does. It does not get the threat multiplier for frost presence. Therefore, the total threat is only the damage it does. Since the DRW does 50% of your damage for 12 seconds, it should provide a boost of approximately 25% threat for 12 seconds every 1.5 minutes.

One of the interesting things I found out while testing it is that DRW auto-attacks on its own. It is not using your auto-attacks for its damage. If you cast DRW on a mob at range or run away after casting it, it will continue to attack the mob and do damage and provide you threat. This may have some interesting and fun applications.

Salted from DKi also created a video showing this effect. He established some threat on a mob and a druid then taunted it off him and then stopped attacking. When he cast DRW on the mob, it then switched back to him. Further proof that DRW provides threat.

Here is his video:


This testing was done on 3.3.2 and it still is true on the PTR so it should remain in 3.3.3.
[armory loc="us,kilrogg"]Kuren[/armory]
Kuren
Mod
 
Posts: 548
Joined: 10 Mar 2010, 22:44
Main character: Kuren
Guild progress ranking: Top 5000
Raid size: 10

Re: DRW Provides Threat Now

Postby Gravity » 13 Mar 2010, 10:34

Thanks mate. This investigation you did was what brought me to spec'ing into DRW. Every bit helps on some of those tight-enrage fights. I also fixed your video to use the

Code: Select all
[youtube]videoID[/youtube]
User avatar
Gravity
Admin
 
Posts: 2642
Joined: 13 Feb 2010, 14:16
Location: Sydney
Guild progress ranking: Former hardcore raider

Re: DRW Provides Threat Now

Postby Insolence » 14 Mar 2010, 22:14

So it's worth doing 2/3 SoB to get DRW right? Like... This?
A Wise Sage once said: GearScore has more to do with Skill than you think... The more you care about it, the less you have.

My Armory. My Blog. My UI V2.1 (Updated). How I'd design the 4.0 DK.
User avatar
Insolence
Assistant
 
Posts: 2503
Joined: 14 Mar 2010, 22:12
Location: South Europe
Main character: Vindictus
Guild progress ranking: Former hardcore raider
Raid size: 25
Guild name: Dark Storm - Draenor EU

Re: DRW Provides Threat Now

Postby Gravity » 14 Mar 2010, 22:50

Yeah, I'd use a build something like that. As always in Blood, it's one of trade-offs that are a function of what content/raidcomp/specs you have.
User avatar
Gravity
Admin
 
Posts: 2642
Joined: 13 Feb 2010, 14:16
Location: Sydney
Guild progress ranking: Former hardcore raider

Re: DRW Provides Threat Now

Postby Insolence » 14 Mar 2010, 23:01

/Sigh another re-spec... Oh well XD if it buffs my Aggro then should be win! :D

P.S. Thanks for the Forums.
A Wise Sage once said: GearScore has more to do with Skill than you think... The more you care about it, the less you have.

My Armory. My Blog. My UI V2.1 (Updated). How I'd design the 4.0 DK.
User avatar
Insolence
Assistant
 
Posts: 2503
Joined: 14 Mar 2010, 22:12
Location: South Europe
Main character: Vindictus
Guild progress ranking: Former hardcore raider
Raid size: 25
Guild name: Dark Storm - Draenor EU

Re: DRW Provides Threat Now

Postby Gravity » 14 Mar 2010, 23:07

It's not a huge agro buff, since it's not getting the same threat multipliers as you are, if I recall right from the testing, but it's a good dps boost (helps on enrage fights).
User avatar
Gravity
Admin
 
Posts: 2642
Joined: 13 Feb 2010, 14:16
Location: Sydney
Guild progress ranking: Former hardcore raider

Re: DRW Provides Threat Now

Postby Insolence » 14 Mar 2010, 23:11

I figured it buffed your Threat by 25% when you used it, so if you do... 8K TPS 1 quarter of that would be 2K bringing you up to 10K TPS wouldn't it? And yeah nice DPS boost, if you think you won't need Indestructible Potions you could even pop a Haste Potion with it.

Edit: On second thought think I got something wrong in my calculation... Nvm.
A Wise Sage once said: GearScore has more to do with Skill than you think... The more you care about it, the less you have.

My Armory. My Blog. My UI V2.1 (Updated). How I'd design the 4.0 DK.
User avatar
Insolence
Assistant
 
Posts: 2503
Joined: 14 Mar 2010, 22:12
Location: South Europe
Main character: Vindictus
Guild progress ranking: Former hardcore raider
Raid size: 25
Guild name: Dark Storm - Draenor EU

Re: DRW Provides Threat Now

Postby Matthew » 15 Mar 2010, 12:40

I wouldn't dismiss the aggro-gain as minor. Rune Strike gets mirrored, too.
Omen jumps to nearly 20k when 2 Rune Strikes crit at once :D

It's quite noticeable and the 1:30min cooldowns is great for most tank swap fights. Involving it into the pull rotation is a bit more troublesome, except if you use Empower Rune Weapon: IT > PS > DS > HS > HS > ERW > DRW > HSx6
Image
User avatar
Matthew
 
Posts: 101
Joined: 12 Mar 2010, 14:15
Main character: Matthéw
Guild progress ranking: Top 1500
Raid size: 25

Re: DRW Provides Threat Now

Postby Vexill » 15 Mar 2010, 13:17

As with dps rotations you want to summon DRW just before you are about to reapply your diseases. If you do not then the DRW you summon will mirror your strikes but its diseases will not be active so you will loose a large amount of its threat potential.
User avatar
Vexill
 
Posts: 6
Joined: 12 Mar 2010, 00:49
Main character: Vexill
Guild progress ranking: Top 500
Raid size: 25

Re: DRW Provides Threat Now

Postby Warsin » 16 Mar 2010, 00:01

Wow! I will have to go home tonight and check out the potential here! I love my blood spec and it would be wonderful if I could actually use my 51 point talent in my tree-of-choice.

This seems like a great initial aggro tool on fights like festergut where it's important to start out strong.
Warsin
New member
 
Posts: 3
Joined: 13 Mar 2010, 00:23
Location: Massachusetts
Main character: Warsin
Guild progress ranking: Top 2000
Raid size: 25

Re: DRW Provides Threat Now

Postby Kuren » 16 Mar 2010, 00:38

Another way to look at it would be if you're running dual tank specs then having DRW makes the build closer to a DPS spec. You can't afford to jump into other trees for DPS talents but for one talent point you get a DPS boost and some burst threat. If you ever need to throw on some DPS gear and DPS occasionally it could provide value then.
[armory loc="us,kilrogg"]Kuren[/armory]
Kuren
Mod
 
Posts: 548
Joined: 10 Mar 2010, 22:44
Main character: Kuren
Guild progress ranking: Top 5000
Raid size: 10

Re: DRW Provides Threat Now

Postby Gravity » 16 Mar 2010, 08:02

Kuren wrote:Another way to look at it would be if you're running dual tank specs then having DRW makes the build closer to a DPS spec.


Quite true! Plus, you'll have [spell]subversion[/spell] whose threat-reducing helps on Festergut tanking and also if you're dpsing altogether.
User avatar
Gravity
Admin
 
Posts: 2642
Joined: 13 Feb 2010, 14:16
Location: Sydney
Guild progress ranking: Former hardcore raider

Re: DRW Provides Threat Now

Postby Ténacity » 16 Mar 2010, 21:40

So does this mean the Unholy Gargoyle will someday add its threat table to the players?
"A man once said, 'death smiles at us all, and all a man can do is smile right back'." Maximus
Image
Image
User avatar
Ténacity
 
Posts: 84
Joined: 14 Mar 2010, 20:00
Location: Oregon
Main character: Ténacity
Guild progress ranking: Top 10000
Raid size: 10

Re: DRW Provides Threat Now

Postby Gravity » 16 Mar 2010, 23:55

Doesn't now, which is kind of odd since it's so similar to the DRW. Ghoul of course is a proper pet, so will have its own threat table.
User avatar
Gravity
Admin
 
Posts: 2642
Joined: 13 Feb 2010, 14:16
Location: Sydney
Guild progress ranking: Former hardcore raider

Re: DRW Provides Threat Now

Postby Zombzar » 17 Mar 2010, 08:45

I've been using DRW for a long time now. When I didn't have an AOE offspec I often used it on aoe trash packs for that extra punch and threat from the DRW's diseases and blood boils.

I've never really quite figured something out though: when your DRW has diseases running on the mob with time left on them while the DRW expires, do the diseases disappear along with it or do they last for their original time? My Unit Frames only show my own active debuffs and the moment that DRW expires the debuffs disappear. If it doesn't actually fade away, it would be interesting if you could keep them up on a mob, since pestilence transfers all frost fevers and blood plagues on the mob.. :)
User avatar
Zombzar
 
Posts: 6
Joined: 14 Mar 2010, 10:49
Location: Netherlands
Main character: Zombzar
Guild progress ranking: Top 8000
Raid size: 10

Next

Return to The archives

 


  • Related topics
    Replies
    Views
    Last post

Who is online

Users browsing this forum: No registered users and 1 guest