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What is the frost, unholy or blood rotation?

New postPosted: 11 Mar 2010, 23:10
by Gravity
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I get a lot of questions like "what's the rotation for that spec?" Rotation is like Death Knight basics, and since I write on more advanced tanking questions, it's not content I usually include. Besides, a DK should think in terms of priorities and not rotations. More on that distinction later.

But then I started writing this, and realised... there's some of subtlety here. I've played a DK since they WotLK was released, so it's second-nature, but if you are new to the class there might be some crucial info in this post.

So, here are the answers which I can then refer people to for what's the frost/unholy/blood rotation or priority.
Important context on being a DK
Parry/dodge: As a DPS, you attack the boss from behind and have enough hit and expertise so you do not miss. Tanks face the boss, so generally can be parried. This difference alone means a tank rotation has to be flexible because you will re-do a strike once in a while after being parried. DPS DKs, when well-geared, do not have this problem and can use a very tight rotation.

Priority/rotation: Tanks need to think in terms of a priority system. Rotations are a stepping stones towards achieving those priorities. The best DKs do not stick to a rigid rotation, they stick to a priority system. If you have to run away from a boss to avoid his Big AOE thing, then run back in, your rotation will be meaningless if the diseases have fallen off. DK damage requires diseases, so your first priority is to put them back up.

Unholy presence: some DPS specs use unholy presence to they can stuff more attacks into the 20 second rune recharge cycle. If you're using such a spec, you must know the rotation too, since they're intimately connected, or you're ruining your own dps. I will not cover any of those rotations here.

Frost or blood presence: the rotation/priority are the same for dps and tanks, you just use different presences. The below details will work for both.

Tank specs: use my tank specs launch page to find frost, unholy and blood tank specs.

Blood runes and blade barrier: a tank needs to always have blood runes used up or recharging. Even if they've become death runes, spend them asap. You need that for blade barrier. A DPS DK does not have that priority. The priority systems written below have an overriding principle of keeping blade barrier up, but there isn't a hard and convenient rule I can give you.

I do whatever I can to keep blade barrier up. I have it as a watched buff. I'll notice its remaining duration. Even if the boss has no diseases but barrier is about to expire, I'll spend blood runes on blood strike/ pestilence/ blood tap /rune tap / obliterate (whatever) to get barrier back up. Exception is if you're just starting the fight, you'd open by running in with an icy touch, plague strike in melee range, then use blood strike twice.

Runic power dump: frosties use frost strike, the others death coil. Tanks keep 20 RP at all times; save that much for rune strike or IBF. Don't use it on a dump. If you have a spare GCD and nothing to do, hit horn of winter for some free RP.

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