TankPoints and TankTotals

In case you haven’t checked, the new TankPoints is out a few days ago. It works correctly with 3.2 mechanics, but you have to edit the TOC file (to 30200) [ more...]

Warrior 3.2 tank spec, and no more badge gear

Warrior tank specs

I presume any tank reader on my site knows Veneretio well, he’s posted the warrior tanks specs he’s running.

No more badge gear tank upgrades

Last night, I got my [ more...]

3.2 woohoo fun

I bet we all had a great day today. I got on for just a few hours.

Respec’d into Unholy tank, not sure how to do my PvP spec yet. Mailed [ more...]

3.2 live soon?

Patches are getting smaller, bosses have mostly had two rounds of testing on PTR and unusually there’s another test on EU advance warning.

I’m largely away over this week with my kids [ more...]

Boss tanking in 3.2, any spec bias?

Other related posts

Avoidance gemming
TankPoints in 3.2
3.2 tank specs

Spec bias

I wonder if the new no-trash bosses and encounter design in the Coliseum will give a bias to any particular tank class [ more...]

Dodge 3.2

If fellow tanks haven’t seen this TankSpot article on the 3.2 avoidance changes yet, it includes the new ratio for optimal avoidance and is worth a look. Has some impressive [ more...]

Emblem changes: explained

Currently in 3.1

Ulduar 25 gives Conquest Emblem
Naxx 25 and Ulduar 10 gives Valor Emblem
Naxx 10 and 5-man heroics give Heroism Emblem

Change in 3.2

Naxx 25 & 10, and Heroic [ more...]

More raiding nights?

Blizzard news about the next tier of raiding content, with five bosses, coming in 3.2 includes an important change.

There will be four different versions: 10-player, 25-player, 10-player Heroic, and 25-player [ more...]