Frost talents by the point

For Frost tanks, what threat values do some of these talents provide?

  • chill of the grave: +1.6% with Icecrown dodge-nerf radiance, 1.8% outside it (tested by going from 1 to 2 points)
  • scent of blood: 1.1%  with Icecrown radiance, and 1.4% outside it
  • subversion: 0.9%
  • dark conviction: 0.6%
  • runic power mastery: 0.4%, which is a tiny gain, but you take the talent for quality-of-life so it’s easier to keep 20 RP

I like taking the [Icy Reach] talent,

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Two blood tank extremes

Blood is so flexible. You can spec into survival, single or AOE threat. What’s the threat you gain from a heavy threat build compared to one for survival?

Survival

Here’s a really survival-heavy tank build for 25-mans.

Regarding spell damage: Some tanks might poo-poo the spec since it has [Spell Deflection] (which is fairly weak, as not many fights actually include direct damage magic attacks) but put that aside for the purpose of this discussion. If you really hate

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