Many interesting Blue posts

There really is quite a lot of meaning packed into these posts. What do you guys think?

Top guilds and raid encounters difficulty

Players try to play that card a [ more...]

The taunt game

Tanks do a lot of taunting off one another. Last week I was reflecting on a post from Chev about taunting. He has tabulated the number of debuffs your fellow [ more...]

Patch 3.33 for DK tanks is goodness

Significant changes for DK tanks.

Probably help dps too, but I don’t write about that as much, like DW Frost dps might be viable (instead of lame).

Awesome, [Will of [ more...]

Tier-gear or not, for strict 10-man tanks

Choosing how to spend your Emblems of Frost is also a decision on whether you get the 4-piece set bonus, which is particularly complicated if you’re a strict 10-man tank.

For [ more...]

Parry-haste confirmed to be mostly off in Icecrown Citadel

Posting here on parry-haste, the proc nerf and following me on Twitter.

The other day I posted about preliminary findings which show ICC has parry-haste mostly turned off for the raid [ more...]

Parry-haste doesn't seem to exist in ICC

1. A clever nerd wrote an addon which checks if the boss you’re fighting has been parry-hasted.

2. Another clever geek wrote a script which parses logs to determine if parry-haste [ more...]

Enjoying your tanking

Sure, Unholy’s fairly weak for tanking, but does it matter?

The usual argument I hear, a flawed one at that, is “you pay your $15, you choose your spec”. That is [ more...]

Bone shield has 2s cooldown

A writer on EJ did enough tests to confirm the length of [Bone Shield] internal cooldown, for each charge to be used up: 2 seconds. It might be slightly lower [ more...]

Woo more stamina for us!

Frost Presence now provides 8% Stamina, up from 6% Stamina.
Icebound Fortitude now provides 30% base damage reduction, up from 20% damage reduction. For a geared tank with high defense, this [ more...]

Tanking weapons in 3.3

I thought it might be useful to review the tank weapon choices for Death Knights, and provide a rank order.

Officers distributing loot could consider this a priority table: I would suggest [ more...]

Tanking to be less squishy

DK tanks can feel squishy compared to block-tanks in 5-mans. You can offset a lot of this through skill. We have a pretty impressive arsenal to use.

Here are some important [ more...]

Weapon speed effect on dual-wield tanking

Dual-wield frost tanking threat is effected by the weapon speed.

My weapons. I have two: Black Icicle, and I also have two Rimefang’s Claw. They’re not hard to get, just takes [ more...]

Collection of good reading

I read a number of blogs. You can download a file containing them all from my sidebar, which can import to Google Reader. I sometimes read on the train, or [ more...]

On Improved Icy Talons: melee haste buff

Improved Icy Talons

This is a really important buff, providing melee haste like a talented windfury totem. Either you provide it or a shaman does. In a 25-man raid, you should [ more...]

Frost talents by the point

For Frost tanks, what threat values do some of these talents provide?

chill of the grave: +1.6% with Icecrown dodge-nerf radiance, 1.8% outside it (tested by going from 1 to 2 points)
scent [ more...]

Two blood tank extremes

Blood is so flexible. You can spec into survival, single or AOE threat. What’s the threat you gain from a heavy threat build compared to one for survival?

Survival

Here’s a really [ more...]

Frost is intended to dual-wield

Blizzard have given a unequivocal statement that Frost is designed for dual-wielding. That two-handed Frost will not, and is not intended to, give the same DPS (for raiding) as dual-wield [ more...]

DK spec threat comparison

I have verified some of the threat comparisons using the latest version of Kahorie’s sim. It’s had a few tweaks so I wanted to see if that refinement had led [ more...]

Misdirect a volley

Hopefully your hunters know this.

They can misdirect a volley. Thanks QQ for the tip.

Tanks, note this change: you won’t see the misdirect buff until your hunter starts shooting. Have you [ more...]

New tank gear in 3.3

List of new 3.3 BoP plate tank gear from 5-mans and emblem of frost rewards, by slot. You earn Frost emblems from raiding, or from the daily/weekly quests.

For gear from [ more...]

Best tank spec in 3.3

For raids, I’d go with blood or frost.

Here are my posts with much more detail.

Patch
Blood
Frost
Unholy

3.3
blood 3.3
Frost 3.3 spec here or dual-wield
Unholy tanking 3.3

Feb 22, 2010 update: Unholy should not be [ more...]

Blood tank spec in 3.3

Blood remains the best single-target raid tank spec.

For blood, nothing changed in 3.3 from 3.22, so you don’t really need to respec. You might go into will of the [ more...]

Pro-tip: plan ahead

There’s a maturity cycle that tanks progress through. One of the marks of a mature, experienced tank is they know the encounters and they plan ahead. Newer tanks are usually [ more...]

Tanks just want to tank, plus supply-demand

To close this series of posts on balance, I wanted to use a few diagrams to outline the problem. This will be my last post on this topic for a [ more...]

Recent GC post on tank balance

Quite a lot of discussion on tank balance, not just pwnwear, wow.com had a (good) post on effective health and also Ghostcrawler’s posted on it.

Here’s an extract from GC, but [ more...]